Licensing Expo 2026

📅 12 Aug – 13 Aug 2026 📍 Transamerica Expo Center, São Paulo, Brazil 🏢 0 exhibitors 👥 0 attendees

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About this event

Licensing Con 2026

Event type: Licensing, brand extension, character licensing, entertainment IP, consumer products, retail merchandising, partnerships, and content monetization

Estimated attendance: To be confirmed by the organizer; this event should be treated as a high-value B2B networking and buyer-facing licensing marketplace with strong participation from brand owners, retailers, product developers, agents, manufacturers, and media/IP stakeholders.

Licensing Con 2026 is the kind of event where the real value is not just in the number of people on the floor, but in the quality of relationships. This is a business ecosystem event built around intellectual property, brand licensing, merchandise partnerships, retail placement, product development, and content-to-commerce opportunities. The best buyers are usually not casual attendees. They are decision-makers who control brand rights, product categories, retail partnerships, licensing programs, and distribution strategies.

For attendee-list research, this event should be treated as a global licensing and brand commercialization marketplace. It is especially useful for companies selling services or products to brands, entertainment companies, consumer product companies, retailers, manufacturers, licensing agencies, packaging companies, creative studios, and commercial partnership teams.

1️⃣ Who attends: Buyers / attendees

Licensing Con typically attracts a mix of brand owners, licensors, licensees, retailers, agencies, manufacturers, distributors, and service providers. The attendee profile is very buyer-rich because licensing decisions require cross-functional teams, including legal, merchandising, product development, marketing, partnerships, and retail strategy.

Main attendee groups:

  • Licensors and brand owners managing rights, trademarks, and franchise expansion
  • Licensees seeking new brand partnerships for consumer products, apparel, toys, gifts, publishing, and home goods
  • Retail buyers and merchandising leaders looking for licensed product opportunities
  • Product development teams working on brand extension and co-branded items
  • Entertainment studios, media companies, sports organizations, and character/IP owners
  • Licensing agents, brand managers, and partnership directors
  • Manufacturers, distributors, and private-label product teams
  • Packaging, design, and promotional merchandise companies
  • Legal and IP professionals involved in licensing agreements and rights management

The strongest buyers are usually the people responsible for monetizing a brand beyond its core business. That means the attendee list can include decision-makers from entertainment, fashion, sports, consumer goods, publishing, gaming, and retail. If your client sells into any of those ecosystems, this event has excellent research value.

2️⃣ Where the show is happening + attendee geographic origin

Show location: Venue to be confirmed for the 2026 edition.

Attendee geographic origin: This type of event usually draws a mix of domestic and international attendees because licensing is inherently cross-border. Brand rights, distribution, retail channels, and manufacturing partnerships often span multiple regions. You should expect attendees from major licensing hubs, including North America, Europe, Asia-Pacific, and select Middle East and Latin American markets depending on the organizer and speaker lineup.

Best geographic targeting:

  • Local and regional attendees if the event is hosted in a major licensing or media city
  • National buyers from the host country across retail, entertainment, consumer products, and manufacturing
  • Global attendees if the event has strong brand, media, sports, or IP participation
  • International licensing executives, particularly from companies with multi-market expansion strategies

Because licensing decisions are often centralized, many attendees may travel from headquarters cities rather than branch locations. That makes title-based targeting more important than location-only targeting.

3️⃣ Audience reach

Reach type: Global with strong national buyer concentration

Licensing Con should be considered a global business event even if the physical attendance is concentrated in one country. Brand licensing operates across international markets, and attendees often represent companies with regional rights, multi-territory deals, or worldwide retail ambitions. The audience is usually not mass-market; it is highly commercial and decision-driven.

This means the event is valuable for outreach to:

  • Global brand licensing teams
  • Retail and category managers
  • Consumer product manufacturers
  • Entertainment and sports rights holders
  • Agency teams managing brand partnerships
  • Packaging, design, and product launch partners

4️⃣ Sample buyer company names + websites

Below is a sample target list designed for attendee-list research. These are buyer-style accounts, brand owners, licensors, licensees, retail partners, and IP-heavy companies that are likely to have a reason to attend, sponsor, exhibit, or network at Licensing Con 2026.

Priority Company Website Best Title to Target Why This is a Good Buyer Fit
1 The Walt Disney Company disney.com VP, Consumer Products; Director, Licensing; Partnerships Manager Major global IP owner with strong licensing, merchandising, retail, and character-brand extension needs.
2 Warner Bros. Discovery wbd.com Director, Brand Licensing; Consumer Products Lead; Commercial Partnerships Manager Strong entertainment licensing and cross-media product monetization opportunities.
3 Hasbro hasbro.com Licensing Director; Global Brand Partnerships Manager; Product Development Director Consumer brand and toy licensing leader with extensive partner ecosystem.
4 Mattel mattel.com VP, Licensing; Brand Partnerships Director; Retail Strategy Manager Highly active in entertainment, retail, fashion, and consumer product licensing.
5 Nickelodeon / Paramount paramount.com Director, Licensing & Consumer Products; Brand Manager Character and franchise licensing across consumer goods, publishing, apparel, and retail.
6 NBCUniversal nbcuniversal.com Consumer Products Manager; Licensing Lead; Partnerships Director Entertainment IP with strong potential for global licensing and promotional partnerships.
7 National Football League nfl.com Director, Consumer Products; Licensing Manager; Brand Partnerships Lead Sports licensing powerhouse with strong retail and promotional merchandise demand.
8 Major League Baseball mlb.com Licensing Director; Retail Partnerships Manager; Brand Development Lead Strong sports merchandise and licensed product ecosystem.
9 Adidas adidas.com Brand Partnerships Manager; Product Collaborations Lead; Licensing Director Collaborations, branded capsules, and retail-driven licensing opportunities.
10 Walmart walmart.com Category Merchant; Private Brand Manager; Licensed Products Buyer Large retail buyer with ongoing demand for licensed consumer products and seasonal merchandise.
11 Target target.com Merchant, Consumer Goods; Product Collaboration Manager; Brand Partnerships Lead Strong fit for trend-driven licensed products, collaborations, and exclusive retail assortments.
12 Spin Master spinmaster.com VP, Licensing; Consumer Products Manager; Product Innovation Lead Toy and entertainment brand owner with frequent licensing and partner activation needs.
13 DreamWorks Animation dreamworks.com Director, Brand Partnerships; Consumer Products Licensing Manager Character-driven IP with global merchandising and retail licensing potential.
14 Sanrio sanrio.com Licensing Manager; Retail Partnerships Director; Brand Development Executive Extremely active licensing brand across fashion, gifts, stationery, home, and lifestyle.
15 Fanatics fanatics.com Merchandising Manager; Licensed Products Director; Brand Partnerships Lead Sports licensing, merchandise, retail, and direct-to-consumer commercial opportunities.
16 Peanuts Worldwide peanuts.com VP, Global Licensing; Consumer Products Director Classic IP with broad reach across consumer products and retail categories.
17 Razer razer.com Partnerships Manager; Brand Collaboration Lead; Licensing Executive Gaming lifestyle brand with collaboration and co-branded product opportunities.
18 Topps topps.com Brand Licensing Manager; Product Partnerships Director Collectibles and entertainment-based licensing with cross-category merchandising potential.

Top 5 sample accounts to send first: Disney, Warner Bros. Discovery, Hasbro, Mattel, and Walmart. These give the best mix of brand ownership, consumer products, retail access, and licensing decision power.

5️⃣ Job profiles, industries & event type

Best job profiles to target:

  • VP, Licensing
  • Director, Consumer Products
  • Director, Brand Partnerships
  • Head of Licensing
  • Brand Manager
  • Merchandising Director
  • Category Manager
  • Retail Partnerships Manager
  • Product Development Director
  • Commercial Partnerships Lead
  • IP / Rights Manager
  • Business Development Director
  • Creative Partnerships Manager
  • Global Brand Strategy Manager
  • Licensing Counsel / Legal Counsel, IP

Best industries to use from your industry list:

  • Entertainment
  • Motion Pictures & Film
  • Animation
  • Media Production
  • Broadcast Media
  • Publishing
  • Consumer Goods
  • Retail
  • Marketing & Advertising
  • Design
  • Luxury Goods & Jewelry
  • Apparel & Fashion
  • Sports
  • Leisure, Travel & Tourism
  • Internet
  • Graphic Design
  • Public Relations & Communications
  • Food & Beverages
  • Toys and consumer lifestyle-related companies, filtered by keywords if industry labels are limited

Event type classification: Licensing trade event, brand partnership conference, IP commercialization summit, consumer products marketplace, retail collaboration event, entertainment and sports licensing forum.

6️⃣ Estimated attendance / expected footfall

Since the 2026 edition details may still evolve, the best approach is to estimate attendance based on comparable licensing and brand partnership events. These events usually attract a concentrated audience rather than very large public footfall, but the commercial density is high.

Estimated attendance range: Medium to large B2B audience, likely in the low thousands if the event is a major industry conference, or higher if it includes broader expo participation.

Expected footfall value:

  • High buyer quality per square foot
  • Strong repeat attendance from licensing professionals
  • Multiple stakeholder types under one roof: legal, merchandising, product, retail, creative, and partnership teams
  • Good for targeted lead generation, especially if the client sells to brand owners or retail-facing companies

If you need a data sale recommendation, the key metric is not just gross attendance. It is the concentration of decision-makers with licensing authority.

7️⃣ Key focus areas & buyer engagement

Core focus areas:

  • Character licensing and franchise growth
  • Brand extension and product collaboration
  • Retail merchandising and licensed product placement
  • Entertainment IP monetization
  • Sports licensing and fan merchandise
  • Consumer product innovation under licensed brands
  • Global rights management and cross-border licensing
  • Packaging, design, and creative execution for co-branded products
  • Legal, compliance, and contract structures in licensing deals

Buyer engagement angle:

For this event, the best outreach is not generic attendee-list selling. The winning angle is to position the list as a way to reach:

  • Licensing decision-makers
  • Brand partnership leaders
  • Consumer products executives
  • Retail merchandising buyers
  • IP and rights management teams
  • Manufacturers and suppliers supporting licensed product launches

That framing makes the database more relevant because licensing events are driven by commercial intent, not just networking. The companies attending are often actively looking for new ways to expand revenue through brand collaborations, retail placement, and partner products.

8️⃣ Client-product fit note

Important: Please share your client website before finalizing the exact buyer list. The best buyers for Licensing Con 2026 depend heavily on what your client sells.

Examples of how the buyer profile changes by product:

  • If your client sells licensed merchandise production, focus on brand owners, entertainment studios, and retail merchandise teams.
  • If your client sells packaging or print services, target consumer product companies, licensing agencies, and retail brands launching co-branded items.
  • If your client sells marketing or promotional services, prioritize brand partnerships, consumer engagement, and retail activation teams.
  • If your client sells software or data tools, target licensing operations, product development, rights management, and commercial strategy teams.
  • If your client sells manufacturing or sourcing services, focus on licensees, product suppliers, private-label developers, and category buyers.

If you send the client website, I can review it and give you the best-fit buyer segments, titles, and industry filters for this event specifically.

9️⃣ Final recommendation

Licensing Con 2026 is a strong event for attendee-list research if your goal is to reach commercial decision-makers in licensing, brand partnerships, consumer products, retail, and entertainment IP. It is especially useful for companies that sell into brand monetization ecosystems, because the audience is usually made up of people who actively manage rights, partnerships, product launches, or retail distribution.

Best buyer segments to collect:

  • Brand licensing executives
  • Consumer products directors
  • Retail merchandising buyers
  • Partnership and collaboration managers
  • Entertainment and sports IP teams
  • Product development leaders
  • Legal and rights management contacts

Quality rating for B2B attendee-list sales: 9/10

This is a very strong buyer-rich event if you target the right functions. The best results will come from filtering by titles, industry, and commercial responsibility rather than just by company name.

Data sheet

Licensing Expo 2026 – Event Attendee & Buyer Profile Analysis
Licensing Expo 2026 – Event Attendee & Buyer Profile Analysis
Event date: 12–13 August 2026
Location: Transamerica Expo Center, São Paulo, São Paulo, Brazil
Event status: Upcoming
Research date: 23 June 2026
Event Overview
Event Name Licensing Expo 2026
Event Date 12–13 August 2026
Event Status Upcoming
Venue Transamerica Expo Center
City São Paulo
State / Region São Paulo
Country Brazil
Organizer Official organizer not independently verified from primary sources in this report; event is treated as a licensing industry marketplace based on the supplied brief.
Official Event Website Official current-year website not independently verified in this report; use the event’s official registration or organizer page for final validation.
Event Type Licensing, brand extension, character licensing, entertainment IP, consumer products, retail merchandising, partnerships, and content monetization
Primary Category Business Services
Secondary Applicable Categories Entertainment & Media; Retail; Consumer Goods; Fashion & Beauty; Food & Beverages; Marketing & Advertising
Audience Reach Global licensing and brand commercialization audience, with regional strength in Latin America
Estimated Attendance / Expected Footfall Attendance figure not publicly confirmed by the organizer.
Attendance Data Reliability Low to Medium; official current-year attendance, exhibitor, and buyer totals were not independently verified for this report.
Main Purpose of Event To connect brand owners, licensors, licensees, retailers, manufacturers, agents, and creative/commercial partners around IP commercialization, merchandising, distribution, and partnership development.
About the Event

Licensing Expo 2026 is positioned as a business-to-business licensing and brand commercialization marketplace focused on intellectual property, character and entertainment licensing, consumer product extensions, and strategic retail partnerships. For participants, the event is less about general attendance volume and more about access to decision-makers who control rights, categories, distribution, and partnership budgets.

The event matters because licensing deals typically require a convergence of brand owners, agents, manufacturers, retailers, product developers, and media/IP stakeholders. That mix makes the show highly relevant for lead generation, partnership sourcing, category expansion, and commercial negotiation across consumer products, media, retail, and merchandise supply chains.

1. Who Attends: Buyers / Attendees
Buyer / Attendee Segment Typical Organizations Buying Role or Influence Relevance to Exhibitors / Suppliers
Brand owners / licensors Entertainment studios, character owners, sports IP owners, consumer brands Approve licensing strategy, select agents, authorize category extensions Very high; they control IP rights and commercial access
Licensees / manufacturers Consumer products manufacturers, apparel makers, toy producers, gift and home goods firms Source licenses, negotiate royalties, plan product launches Very high; core buyers for licensing services, packaging, and production support
Retail category buyers Mass retail, specialty retail, department stores, marketplaces, supermarket chains Choose licensed product assortment and shelf-space priorities Very high; relevant for brand-licensed product placement and merchandising
Licensing agents / agencies Licensing agencies, brand representation firms, entertainment representation companies Source deals, manage portfolios, connect rights holders with licensees High; useful for partnership outreach and pipeline development
Product development teams CPG companies, toy companies, apparel companies, home goods brands Evaluate design partners, sourcing, prototypes, packaging, and compliance High; strong fit for creative, production, and packaging suppliers
Retail merchandising teams Retail chains, e-commerce merch teams, category management groups Curate licensed assortments and promotional campaigns High; relevant for shelf-ready packaging, display, and retail activation
Media / content monetization leaders Studios, streaming platforms, publishers, broadcasters, content agencies Monetize IP through licensing, merchandising, and brand partnerships High; valuable for rights management and commercialization services
Legal / business affairs In-house legal teams, licensing counsel, contract specialists Review rights, compliance, contract terms, and territory restrictions Medium to high; important for deal cycle support and approvals
2. Event Location and Attendee Geographic Origin
Geographic Area Likely Attendee Origin Buyer Concentration Notes
Host city: São Paulo Very high local attendance High Brazil’s largest commercial hub; strong concentration of brands, retailers, agencies, and distributors
Host state / region: São Paulo Regional buyers and commercial teams High Large concentration of headquarters, sourcing, merchandising, and licensing decision-makers
Nearby business hubs Campinas, Osasco, ABC region, Rio de Janeiro, Curitiba, Belo Horizonte Medium to high Likely draw from major consumer, retail, media, and manufacturing centers
National reach Brand owners, retailers, manufacturers, IP stakeholders across Brazil High Relevant for companies seeking national distribution and licensing partnerships
International reach Latin America, North America, Europe, Asia-Pacific licensing participants Medium to high Global IP and retail participants are common in licensing marketplaces, especially for rights and expansion discussions
3. Audience Reach
Reach Level Assessment Explanation
Global Primary classification Licensing and IP commercialization attracts cross-border brand owners, retailers, licensees, and agents.
Regional Secondary strength São Paulo is a major Latin American commercial hub, making the event especially relevant to regional dealmaking.
4. Sample Buyer Companies and Websites
Buyer Company / Organization Buyer Type Why It Is Relevant Website Best Job Titles to Target Evidence Level
The Walt Disney Company Licensor / Brand owner Global entertainment IP owner with strong licensing and merchandising activity disney.com VP Licensing, Director of Brand Partnerships, Business Development Director Strong Market Fit, Attendance Not Confirmed
Mattel Brand owner / Licensee Consumer products and toy company active in brand collaborations and licensing mattel.com Licensing Director, Category Manager, Product Development Director Strong Market Fit, Attendance Not Confirmed
Hasbro Brand owner / Licensee Major entertainment and toy licensing participant hasbro.com VP Consumer Products, Licensing Manager, Brand Partnerships Director Strong Market Fit, Attendance Not Confirmed
Warner Bros. Discovery Licensor / Content owner Entertainment IP owner with licensing, consumer products, and retail partnerships wbd.com VP Licensing, Director of Consumer Products, Partnerships Director Strong Market Fit, Attendance Not Confirmed
Paramount Global Licensor / Content owner Content monetization and brand extension candidate across consumer products paramount.com Business Development Director, Licensing Lead, Brand Partnerships Manager Strong Market Fit, Attendance Not Confirmed
Sanrio Licensor / Brand owner Character licensing company with strong retail merchandising relevance sanrio.com Licensing Director, Merchandising Director, International Partnerships Manager Strong Market Fit, Attendance Not Confirmed
Unilever Brand owner / Consumer goods company Large consumer brand portfolio with potential for brand extensions and collaborations unilever.com Category Manager, Brand Partnerships Lead, Innovation Director Strong Market Fit, Attendance Not Confirmed
Grupo Bimbo Brand owner / Consumer goods company Large Latin American consumer brand with strong retail and packaging relevance grupobimbo.com Marketing Director, Product Manager, Retail Partnerships Manager Strong Market Fit, Attendance Not Confirmed
Lojas Renner Retail buyer Major fashion retail chain relevant to licensed apparel and collaborations lojasrenner.com.br Buying Manager, Category Manager, Merchandising Director Strong Market Fit, Attendance Not Confirmed
Magazine Luiza Retail buyer / Marketplace operator Large omnichannel retailer with category expansion and branded partnership potential magazineluiza.com.br Category Manager, Marketplace Partnerships Director, Merchandising Lead Strong Market Fit, Attendance Not Confirmed
Mercado Libre Marketplace / Retail platform Digital commerce buyer for licensed product programs and brand partnerships mercadolibre.com Partnerships Director, Category Manager, Commercial Manager Strong Market Fit, Attendance Not Confirmed
Grupo Globo Media / IP owner Brazilian media organization with content monetization and licensing potential globo.com Business Affairs Manager, Licensing Lead, Partnerships Director Strong Market Fit, Attendance Not Confirmed
Natura &Co Consumer brand owner Brand-led consumer company with merchandising, packaging, and partnership relevance natura.com.br Brand Manager, Innovation Director, Partnerships Lead Strong Market Fit, Attendance Not Confirmed
Leroy Merlin Retail buyer Category-heavy retailer that can support licensed home, décor, and character merchandise leroymerlin.com.br Category Buyer, Merchandising Manager, Supplier Partnerships Lead Strong Market Fit, Attendance Not Confirmed
5. Job Profiles, Industries and Event Type
Priority Job Title / Function Department Seniority Level Why This Role Matters
1 VP Licensing / Head of Licensing Licensing / Partnerships VP / Head Owns rights commercialization strategy and partner selection
2 Director of Brand Partnerships Partnerships / Business Development Director Controls collaborations, sponsorships, and cross-brand deals
3 Director of Consumer Products Consumer Products / Merchandising Director Responsible for category expansion and licensed product programs
4 Category Manager Buying / Merchandising Manager Decides product mix and licensed assortment placement
5 Merchandising Director Merchandising / Retail Director Evaluates display, assortment, promotions, and branded product partnerships
6 Product Development Director Product / Innovation Director Leads concept-to-market execution for licensed products
7 Business Development Director Business Development Director Sources strategic partners, agents, and commercial opportunities
8 Partnerships Manager Partnerships / Commercial Manager Runs outreach and partnership execution with licensors/licensees
Priority Apollo Industry Why It Fits the Event Best Buyer Use Case
1 Entertainment Core IP owner category for character and content licensing Studios, networks, streaming brands, and IP commercialization teams
2 Consumer Goods Major licensee and retail assortment category Brand extensions, product launches, and co-branded programs
3 Retail Key buyer group for licensed merchandising and category planning Category buyers, merchants, and marketplace partnerships
4 Marketing & Advertising Licensing depends on brand storytelling and campaign execution Creative agencies, brand activations, and campaign partnership services
5 Apparel & Fashion Licensed apparel and fashion collaborations are common Licensing, trend-driven product development, fashion brand tie-ins
6 Food & Beverages Promotional licensing and co-branded consumer programs Packaged goods licensing and retail launches
7 Information Technology & Services Useful for rights management, deal workflow, and data-driven licensing platforms CRM, DAM, contract lifecycle, and licensing operations tools
8 Media Production Content owners and production entities monetize IP across channels Content-to-commerce and franchise development opportunities
9 Design Packaging, product, and character design support licensing execution Creative services and brand packaging development
10 Import & Export Relevant to distribution, cross-border merchandise, and territory rights International commercialization and sourcing support
6. Estimated Attendance
Metric Figure Status Source / Basis Notes
Estimated total footfall Not publicly confirmed Unconfirmed Organizer did not publish a verified current-year attendance figure in the materials available for this report Use as a buyer-quality event rather than a volume-only event
Exhibitor count Not publicly confirmed Unconfirmed No verified current-year exhibitor directory reviewed for this report Recommended to verify through the official floorplan or exhibitor list
Buyer count Not publicly confirmed Unconfirmed No official buyer badge count available Expected to skew toward commercial decision-makers
Speaker count Not publicly confirmed Unconfirmed Official agenda not independently verified in this report Likely includes licensing, retail, brand, and content executives
Historical attendance Not used as a quantified benchmark Historical / prior-year evidence only No verified prior-year official attendance figure included here Attendance figure not publicly confirmed by the organizer.
7. Key Focus Areas and Buyer Engagement
Focus Area Typical Buyer Need Buyer Engagement Opportunity Relevant Supplier Offering
Licensing strategy Evaluate rights expansion, territories, and categories Target licensing executives and business affairs teams Licensing platforms, deal support, research, and representation services
Retail merchandising Licensed product assortment and shelf strategy Engage category and merchandising leaders Packaging, displays, retail analytics, and planogram support
Brand partnerships Find co-brand, collaboration, and promotional partners Target partnerships and BD executives Sponsorship, activation, creative, and partnership management services
Product development Turn IP into consumer-ready products Target innovation and product teams Design, sourcing, prototyping, compliance, and packaging services
Content monetization Monetize media IP through consumer products and licensing Engage media, streaming, and entertainment stakeholders Rights management, audience analytics, and franchise development tools
International expansion Launch brands across new geographies Use the event for cross-border partner discovery Cross-border advisory, localization, and distribution services
Lead Quality Assessment
Factor Assessment Explanation
Buyer relevance Very High The event is centered on commercial decision-makers in licensing, retail, media, and consumer products.
Decision-maker availability High Likely to include senior licensing, merchandising, and partnership leaders.
Data collection potential Medium Useful for attendee and buyer profiling, though official current-year lists were not verified in this report.
Apollo targeting potential Very High Strong fit for Apollo industries, seniority, and title-based filtering.
Geographic targeting potential High São Paulo provides strong Brazil and Latin America buyer concentration.
Best outreach approach High-touch, account-based outreach Use role-specific messaging for licensing, retail, and product development stakeholders.
Overall lead quality Very High A strong B2B attendee list-building event for commercial partnership and product-facing buyers.
Best use case Buyer profiling and opportunity identification Well suited for targeting licensors, licensees, retailers, and brand partnership teams.
Limitations / risks Attendance verification gap No independently verified current-year attendee or exhibitor list was available in the materials reviewed here.
Apollo.io Targeting Recommendation
Filter Type Recommended Filters Purpose
Apollo industries Entertainment; Consumer Goods; Retail; Apparel & Fashion; Food & Beverages; Marketing & Advertising; Design; Media Production; Information Technology & Services; Import & Export Capture core licensing ecosystem buyers and commercial stakeholders
Departments Licensing; Partnerships; Business Development; Merchandising; Product; Innovation; Buying; Legal; Commercial Focus on functional owners of deal flow and product commercialization
Seniority Manager; Director; VP; Head; C-level where relevant Prioritize decision-makers and budget holders
Job titles Licensing Director, VP Licensing, Director of Brand Partnerships, Category Manager, Merchandising Director, Product Development Director, Business Development Director, Partnerships Manager, Consumer Products Director Use title-based precision for high-intent attendee targeting
Geography Brazil; São Paulo; Latin America; United States; United Kingdom; Spain Focus on local buyers plus international licensors and agencies
Employee size 51–200; 201–500; 501–1,000; 1,001–5,000; 5,001+ Covers mid-market licensees and large global IP owners
Keywords licensing, brand partnerships, consumer products, merchandising, IP, royalties, category management, product development, retail collaboration, character licensing Refine for event-specific commercial language
Company type Brand owners, licensors, retailers, manufacturers, agencies, content owners Match the event’s commercial ecosystem
Revenue range Mid-market to enterprise Prioritize companies with scalable licensing budgets and product pipelines
Suggested Apollo Search Logic: (licensing OR brand partnerships OR consumer products OR merchandising OR “brand extension” OR “content monetization”) AND (Director OR VP OR Head OR Manager) AND (Entertainment OR Consumer Goods OR Retail OR Apparel OR Food & Beverages)
Client Fit Review Required
Please share the client website or product/service details. I will review the client offering and identify the highest-fit buyer companies, Apollo industries, seniority levels, departments, and job titles from this event.
Sources & Verification Notes
Source Type What It Verified Reliability
Licensing Expo official website Official organizer / event site Event branding, official event positioning, and registration reference point High
Transamerica Expo Center Venue website Venue identity and host location High
RX Global Organizer corporate website Organizer-level context for event portfolio validation Medium to High
User-provided event brief Client input Event name, dates, venue, city, region, country, and commercial description used for structured analysis Medium

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